I work at the intersection of embedded software and hardware — soldering irons and datasheets included. Focused on building real, working systems: microcontrollers, sensors, power electronics, and the firmware that ties them together.
I'm an incoming senior studying Computer Science and Engineering at UC Irvine, graduating with a projected 3.8 GPA. My interest sits closer to the hardware end of software — I like projects where code has to survive contact with real electrical constraints: power budgets, timing, and the occasional magic smoke.
Outside coursework, I build hands-on embedded and robotics projects on my own time — designing circuits, writing firmware, and debugging the whole stack until it actually works.
A four-legged, spider-style walking robot driven by twelve servo motors and an Arduino controller. Beyond the walking gait logic, most of the hard problems were electrical: regulating power across twelve simultaneous servo loads with buck converters, and hand-soldering the wiring harness to keep the whole thing reliable in motion.
A series of self-directed embedded systems projects built on the STM32 Nucleo platform, going beyond assigned material to explore bare-metal microcontroller programming, peripheral configuration, and register-level debugging on real hardware.
A pocketable, battery-driven Linux device for watching downloaded movies with no internet connection required — built around a Raspberry Pi 4B. Learning Linux internals from the ground up to get the software side working before turning to the physical build.